Scope & Topics
The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state- of-the-art solutions, technologies and applications of serious games in health and healthcare, as well as the demonstration of advanced products and technologies. Possible topics include, but are not limited to:
In any of these or related topics, submissions can focus on:
- Simulation
- Virtual environments
- Patient education
- Public health education
- Game-based learning
- Exercising and active living
- Assistive technologies
- Accessibility
- Rehabilitation
- Diagnosis
- Clinical training
- Healthcare professionals training
- Surgery
- Algorithms
- Artificial intelligence
- Human-computer interface
- Game design and development