Scope

The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions and technologies on serious games and applications for health and healthcare, as well as the demonstration of advanced products and technologies.

Best paper awards will be distributed during the conference closing session.

Workshops, Tutorials as well as Demonstrations dedicated to other technical/scientific topics are in preparation: companies interested in presenting their products/methodologies or researchers interested in holding a tutorial are invited to contact the conference secretariat.

Important Dates

Conference: August 07-09, 2024
Full Paper Submission: Mar 22,2024
Short Paper Submission: Mar 22,2024
Tutorial Submission: Mar 22,2024
Demo Submission: Mar 22,2024
Authors Notification: Apr 5, 2024
Final Paper Submission and Registration: May 3, 2024
Early Registration: May 3, 2024

Topics

  • Virtual and Augmented Reality
  • Patient education
  • Game-based learning
  • Exercising and active living
  • Natural user interface
  • Human-computer interface
  • Assistive technologies
  • Accessibility
  • Diagnosis
  • Algorithms
  • Game design and development
  • Artificial intelligence
  • Signal processing
  • E-learning and Education
  • Public Health Informatics
  • Telemedicine and real-time monitoring
  • Clinical training
  • Healthcare professionals training
  • Rehabilitation
  • Public health education
  • Medical imaging processing, Analysis and Visualization
  • Augmented reality for Minimally-invasive surgery
  • Techniques and tools for Minimally-invasive surgery
  • Robotic surgical Procedures
  • Robotic instruments for surgery

Program Committies

Genereral   Chair

Nuno Dias & Sara de Freitas

Treasure   Chair

Nuno Feixa Rodrigues

Progamme    Chair

João Vilaça

Submissions   Chair

Duarte Duque

Proceedings   Chair

Eva Oliveira