November 16th to 18th, 2011 - Braga, Portugal

scopes & topics

The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state-of-the-art solutions, technologies and applications of serious games in health and healthcare, as well as the demonstration of advanced products and technologies.Possible topics include, but are not limited to:
  • Simulation
  • Virtual environments
  • Patient education
  • Public health education
  • Game-based learning
  • Exercising and active living
  • Assistive technologies
  • Accessibility
  • Rehabilitation
  • Diagnosis
  • Clinical training
  • Healthcare professionals training
  • Surgery
  • Algorithms
  • Artificial intelligence
  • Human-computer interface
  • Game design and development

In any of these or related topics, submissions can focus on:

  • Enabling technologies and practical deployment of solutions
  • Business opportunities, business models, and management
  • Social aspects
  • Applications and case-studies (in use or test phases)